The Wolf Queen, Book VIII
2920, Evening Star
2920, First Seed
2920, FrostFall
2920, Hearth Fire
2920, Last Seed
2920, MidYear
2920, Morning Star
2920, Rain's Hand
2920, Second Seed
2920, Sun's Dawn
2920, Sun's Dusk
2920, Sun's Height
36 Lessons of Vivec, Sermon 1
36 Lessons of Vivec, Sermon 10
36 Lessons of Vivec, Sermon 11
36 Lessons of Vivec, Sermon 12
36 Lessons of Vivec, Sermon 13
36 Lessons of Vivec, Sermon 14
36 Lessons of Vivec, Sermon 15
36 Lessons of Vivec, Sermon 16
36 Lessons of Vivec, Sermon 16
36 Lessons of Vivec, Sermon 17
36 Lessons of Vivec, Sermon 18
36 Lessons of Vivec, Sermon 19
36 Lessons of Vivec, Sermon 2
36 Lessons of Vivec, Sermon 20
36 Lessons of Vivec, Sermon 21
36 Lessons of Vivec, Sermon 22
36 Lessons of Vivec, Sermon 23
36 Lessons of Vivec, Sermon 24
36 Lessons of Vivec, Sermon 25
36 Lessons of Vivec, Sermon 26
36 Lessons of Vivec, Sermon 27
36 Lessons of Vivec, Sermon 28
36 Lessons of Vivec, Sermon 29
36 Lessons of Vivec, Sermon 3
36 Lessons of Vivec, Sermon 30
36 Lessons of Vivec, Sermon 31
36 Lessons of Vivec, Sermon 32
36 Lessons of Vivec, Sermon 33
36 Lessons of Vivec, Sermon 34
36 Lessons of Vivec, Sermon 35
36 Lessons of Vivec, Sermon 36
36 Lessons of Vivec, Sermon 4
36 Lessons of Vivec, Sermon 5
36 Lessons of Vivec, Sermon 6
36 Lessons of Vivec, Sermon 7
36 Lessons of Vivec, Sermon 8
36 Lessons of Vivec, Sermon 9
A Dance in Fire, Chapter 1
A Dance in Fire, Chapter 2
A Dance in Fire, Chapter 3
A Dance in Fire, Chapter 4
A Dance in Fire, Chapter 5
A Dance in Fire, Chapter 6
A Dance in Fire, Chapter 7
A dying man's last words
A Fair Warning
A Game at Dinner
A Hypothetical Treachery
A Less Rude Song
A scroll written in blood
A Short History of Morrowind
A worn and weathered note
Aedra and Daedra
Ajira's Flower Report
Ajira's Mushroom Report
Ancestors and the Dunmer
Antecedants of Dwemer Law
Arcana Restored
Arkay the Enemy
Azura and the Box
Biography of Barenziah v I
Biography of Barenziah v II
Biography of Barenziah v III
Biography of the Wolf Queen
Blasphemous Revenants
Bone, Part One
Bone, Part Two
Breathing Water
Brief History of the Empire v 1
Brief History of the Empire v 2
Brief History of the Empire v 3
Brief History of the Empire v 4
Brown Book of 3E 426
Chance's Folly
Charwich-Koniinge, Volume 1
Charwich-Koniinge, Volume 2
Charwich-Koniinge, Volume 3
Charwich-Koniinge, Volume 4
Cherim's Heart of Anequina
Children of the Sky
Chimarvamidium
Chronicles of Nchuleft
Confessions of a Skooma-Eater
Corpse Preparation v I
Corpse Preparation v I
Corpse Preparation v II
Corpse Preparation v III
Dagoth Ur's Plans
Darkest Darkness
Death Blow of Abernanit
decoded package
Directions to Caius Cosades
Elante's Notes
Elone's Directions to Balmora
Fellowship of the Temple
Feyfolken I
Feyfolken II
Feyfolken III
Fighters Guild Charter
Five Songs of King Wulfharth
For my Gods and Emperor
Fragment: On Artaeum
Frontier, Conquest...
Galerion The Mystic
Galur Rithari's Papers
Ghost-Free Papers
Grasping Fortune
Great Houses of Morrowind
Guide to Ald'ruhn
Guide to Balmora
Guide to Sadrith Mora
Guide to Vivec
Guide to Vvardenfell
Guylaine's Architecture
Hallgerd's Tale
Hanging Gardens...
Hanin's Wake
Hanin's Wake
Homilies of Blessed Almalexia
Honor Among Thieves
Hospitality Papers
How Orsinium Passed to the Orcs
Ice and Chiton
Incident in Necrom
Invocation of Azura
Kagrenac's Tools
Last Scabbard of Akrash
Legions of the Dead
Lives of the Saints
Lord Jornibret's Last Dance
Mages Guild Charter
Master Zoaraym's Tale
Message from Dagoth Ur
Message from Master Aryon
Mission to Vivec -- from Caius
Mixed Unit Tactics v1
Mysterious Akavir
Mystery of Talara, Part 1
Mystery of Talara, Part 2
Mystery of Talara, Part 3
Mystery of Talara, Part 3
Mystery of Talara, Part 4
Mystery of Talara, Part 5
Mysticism
Nchunak's Fire and Faith
Nerevar at Red Mountain
Nerevar Moon-and-Star
Nerevarine cult notes
N'Gasta! Kvata! Kvakis!
N'Gasta! Kvata! Kvakis!
Night Falls On Sentinel
note from the Archcanon
Notes from Huleeya
Notes on Racial Phylogeny
Odral's History of the Empire 1
Odral's History of the Empire 2
Odral's History of the Empire 3
Odral's History of the Empire 4
On Morrowind
On Oblivion
Ordo Legionis
Origin of the Mages Guild
Overview of Gods and Worship
Package for Caius Cosades
Palla, Book I
Palla, Book II
Peke Utchoo's last words
Plan to Defeat Dagoth Ur
Poison Song I
Poison Song II
Poison Song III
Poison Song IV
Poison Song V
Poison Song VI
Poison Song VII
Progress of Truth
Provinces of Tamriel
Realizations of Acrobacy
Red Book of 3E 426
Redoran Cooking Secrets
Reflections on Cult Worship
Rels Tenim Journal Page
Response to Bero's Speech
Saryoni's Sermons
Saryoni's Sermons Manuscript
Scroll of Tyronius
Senilius' Report
Sharn's Legions of the Dead
Silence
Sithis
Smuggler's Island
Song of the Alchemists
Special Flora of Tamriel
Spirit of the Daedra
Starlover's Log
Surfeit of Thieves
Tal Marog Ker's Researches
Tamrielic Lore
Tarer's Aedra and Daedra
The Affairs of Wizards
The Alchemists Formulary
The Annotated Anuad
The Annotated Anuad
The Anticipations
The Arcturian Heresy
The Armorer's Challenge
The Art of War Magic
The Axe Man
The Battle of Red Mountain
The Black Arrow, Volume 1
The Black Arrow, Volume II
The Black Glove
The Book of Daedra
The Book of Dawn and Dusk
The Brothers of Darkness
The Buying Game
The Cake and the Diamond
The Cantatas of Vivec
The Changed Ones
The Consolations of Prayer
The Doors of the Spirit
The Dowry
The Dragon Break Re-Examined
The Eastern Provinces...
The Final Lesson
The Firmament
The Firsthold Revolt
The Four Suitors of Benitah
The Gold Ribbon of Merit
The Hope of the Redoran
The Horror of Castle Xyr
The House of Troubles
The House of Troubles
The Importance of Where
The Legendary Scourge
The Locked Room
The Lost Prophecy
The Lunar Lorkhan
The Madness of Pelagius
The Marksmanship Lesson
The Mirror
The Monomyth
The Old Ways
The Pig Children
The Pilgrim's Path
The Posting of the Hunt
The Prayers of Baranat
The Ransom of Zarek
The Real Barenziah v I
The Real Barenziah v II
The Real Barenziah v III
The Real Barenziah v IV
The Real Barenziah v V
The Real Nerevar
The Rear Guard
The Red Book of Riddles
The Ruins of Kemel-Ze
The Seed
The Seven Curses
The Seven Visions
The Third Door
The True Nature of Orcs
The True Noble's Code
The War of the First Council
The Waters of Oblivion
The Wild Elves
The Wolf Queen, Book I
The Wolf Queen, Book II
The Wolf Queen, Book III
The Wolf Queen, Book IV
The Wolf Queen, Book V
The Wolf Queen, Book VI
The Wolf Queen, Book VII
The Wolf Queen, Book VIII
The Wraith's Wedding Dowry
The Yellow Book of Riddles
tradehouse notice
Trap
Unnamed Book
Vampires of Vvardenfell, v I
Vampires of Vvardenfell, v II
Varieties of Faith...
Vernaccus and Bourlor
Vivec and Mephala
Where Were You ... Dragon Broke
Withershins
Words and Philosophy
Words of Clan Mother Ahnissi
Yellow Book of 3E 426
Zainsubani's Notes
 

The Wolf Queen, Book Eight
by Waughin Jarth



From the pen of Inzolicus, Second Century Sage:

3E 127
Following the Battle of Ichidag, the Emperor Uriel Septim III was captured and, before he was able to be brought to his uncle's castle in the Hammerfell kingdom of Gilane, he met his death at the hands of an angry mob. This uncle, Cephorus, was thereafter proclaimed emperor and rode to the Imperial City. The troops formerly loyal to Emperor Uriel and his mother, the Wolf Queen Potema, pledged themselves to the new Emperor. In return for their support, the nobility of Skyrim, High Rock, Hammerfell, the Summerset Isle, Valenwood, Black Marsh, and Morrowind demanded and received a new level of autonomy and independence from the Empire. The War of the Red Diamond was at an end.

Potema continued to fight a losing battle, her area of influence dwindling and dwindling until only her kingdom of Solitude remained in her power. She summoned daedra to fight for her, had her necromancers resurrect her fallen enemies as undead warriors, and mounted attack after attack on the forces of her brothers, the Emperor Cephorus Septim I and King Magnus of Lilmoth. Her allies began leaving her as her madness grew, and her only companions were the zombies and skeletons she had amassed over the years. The kingdom of Solitude became a land of death. Stories of the ancient Wolf Queen being waited on by rotting skeletal chambermaids and holding war plans with vampiric generals terrified her subjects.


3E 137
Magnus opened up the small window in his room. For the first time in weeks, he heard the sounds of a city: carts squeaking, horses clopping over the cobblestones, and somewhere a child laughing. He smiled as he returned to his bedside to wash his face and finish dressing. There was a distinctive knock on the door.

Come in, Pel, he said.

Pelagius bounded into the room. It was obvious that he had been up for hours. Magnus marveled at his energy, and wondered how much longer battles would last if they were run by twelve-year-old boys.

Did you see outside yet? Pelagius asked. All the townspeople have come back! There are shops, and a Mages Guild, and down by the harbor, I saw a hundred shops come in from all over the place!

They don't have to be afraid anymore. We've taken care of all the zombies and ghosts that used to be their neighbors, and they know it's safe to come back.

Is Uncle Cephorus going to turn into a zombie when he dies? asked Pelagius.

I wouldn't put that past him, laughed Magnus. Why do you ask?

I heard some people saying that he was old and sick, said Pelagius.

He's not that old, said Magnus. He's sixty years old. That's just two years older than I.

And how old is Aunt Potema? asked Pelagius.

Seventy, said Magnus. And yes, that is old. Any more questions will have to wait. I have to go meet with the commander now, but we can talk at supper. You can make yourself busy, and not get into any trouble?

Yes, sir, said Pelagius. He understood that his father had to continue to hold siege on aunt Potema's castle. After they took it over and locked her up, they would move out of the inn and into the castle. Pelagius was not looking forward to that. The whole town had a funny, sweet, dead smell, but he could not get even as close as the castle moat without gagging from the stench. They could dump a million flowers on the place and it wouldn't make any difference at all.

He walked through the city for hours, buying some food and then some ribbons for his sister and mother back in Lilmoth. He thought about who else he needed to buy gifts for and was stumped. All his cousins, the children of Uncle Cephorus, Uncle Antiochus, and Aunt Potema, had died during the war, some of them in battle and some of them during the famines because so many crops had been burned. Aunt Bianki had died last year. There was only he, his mother, his sister, his father, and his uncle the Emperor left. And Aunt Potema. But she didn't really count.

When he came upon the Mages Guild earlier that morning, he had decided not to go in. Those places always spooked him with their strange smoke and crystals and old books. This time, it occurred to Pelagius that he might buy a gift for Uncle Cephorus. A souvenir of Solitude's Mages Guild.

An old woman was having trouble with the front door, so Pelagius opened it for her.

Thank you, she said.

She was easily the oldest thing he had ever seen. Her face looked like an old rotted apple framed with a wild whirl of bright white hair. He instinctively moved away from her gnarled talon when she started to pat him on the head. But there was a gem around her neck that immediately fascinated him. It was a single bright yellow jewel, but it almost looked there was something trapped within. When the light hit it from the candles, it brought out the form of a four-legged beast, pacing.

It's a soul gem, she said. Infused with the spirit of a great demon werewolf. It was enchanted long, long ago with the power to charm people, but I've been thinking about giving it another spell. Perhaps something from the School of Alteration like Lock or Shield. She paused and looked at the boy carefully with yellowed, rheumy eyes. You look familiar to me, boy. What's your name?

Pelagius, he said. He normally would have said Prince Pelagius, but he was told not to draw attention to himself while in town.

I used to know someone named Pelagius, the old woman said, and slowly smiled. Are you here alone, Pelagius?

My father is... with the army, storming the castle. But he'll be back when the walls have been breached.

Which I dare say won't take too much longer, sighed the old woman. Nothing, no matter how well built, tends to last. Are you buying something in the Mages Guild?

I wanted to buy a gift for my uncle, said Pelagius. But I don't know if I have enough gold.

The old woman left the boy to look over the wares while she went to the Guild enchanter. He was a young Nord, ambitious, and new to the kingdom of Solitude. It took little persuasion and a lot of gold to convince him to remove the charm spell from the soul gem and imbue it with a powerful curse, a slow poison that would drain wisdom from its wearer year by year until he or she lost all reason. She also purchased a cheap ring of fire resistance.

For your kindness to an old woman, I've bought you these, she said, giving the boy the necklace and the ring. You can give the ring to your uncle, and tell him it has been enchanted with a levitation spell, so if ever he needs to leap from high places, it will protect him. The soulgem is for you.

Thank you, said the boy. But this is too kind of you.

Kindness has nothing to do with it, she answered, quite honestly. You see, I was in the Hall of Records at the Imperial Palace once or twice, and I read about you in the foretellings of the Elder Scrolls. You will be Emperor one day, my boy, the Emperor Pelagius Septim III, and with this soul gem to guide you, posterity will always remember you and your deeds.

With those words, the old woman disappeared down an alley behind the Mages Guild. Pelagius looked after her, but he did not think to search behind a heap of stones. If he had, he would have found a tunnel under the city into the very heart of Castle Solitude. And if he had found his way there, he would have found, past the shambling undead and the moldering remains of a once grand palace, the bedroom of the queen.

In that bedroom, he would find the Wolf Queen of Solitude in repose, listening to the sounds of her castle collapsing. And he would see a toothless grin growing on her face as she breathed her last.

From the pen of Inzolicus, Second Century Sage:

3E 137
Potema Septim died after a month long siege on her castle. While she lived, she had been the Wolf Queen of Solitude, Daughter of the Emperor Pelagius II, Wife of King Mantiarco, Aunt of the Empress Kintyra II, Mother of Emperor Uriel III, and Sister of the Emperors Antiochus and Cephorus. At her death, Magnus appointed his son, Pelagius, as the titular head of Solitude, under guidance from the royal council.

3E 140
The Emperor Cephorus Septim died after falling from his horse. His brother was proclaimed the Emperor Magnus Septim.

3E 141
Pelagius, King of Solitude, is recorded as occasionally eccentric in the Imperial Annals. He marries Katarish, Duchess of Vvardenfell.

3E 145
The Emperor Magnus Septim dies. His son, who will be known as Pelagius the Mad, is coronated.