2920, Evening Star2920, First Seed2920, FrostFall2920, Hearth Fire2920, Last Seed2920, MidYear2920, Morning Star2920, Rain's Hand2920, Second Seed2920, Sun's Dawn2920, Sun's Dusk2920, Sun's Height36 Lessons of Vivec, Sermon 136 Lessons of Vivec, Sermon 1036 Lessons of Vivec, Sermon 1136 Lessons of Vivec, Sermon 1236 Lessons of Vivec, Sermon 1336 Lessons of Vivec, Sermon 1436 Lessons of Vivec, Sermon 1536 Lessons of Vivec, Sermon 1636 Lessons of Vivec, Sermon 1636 Lessons of Vivec, Sermon 1736 Lessons of Vivec, Sermon 1836 Lessons of Vivec, Sermon 1936 Lessons of Vivec, Sermon 236 Lessons of Vivec, Sermon 2036 Lessons of Vivec, Sermon 2136 Lessons of Vivec, Sermon 2236 Lessons of Vivec, Sermon 2336 Lessons of Vivec, Sermon 2436 Lessons of Vivec, Sermon 2536 Lessons of Vivec, Sermon 2636 Lessons of Vivec, Sermon 2736 Lessons of Vivec, Sermon 2836 Lessons of Vivec, Sermon 2936 Lessons of Vivec, Sermon 336 Lessons of Vivec, Sermon 3036 Lessons of Vivec, Sermon 3136 Lessons of Vivec, Sermon 3236 Lessons of Vivec, Sermon 3336 Lessons of Vivec, Sermon 3436 Lessons of Vivec, Sermon 3536 Lessons of Vivec, Sermon 3636 Lessons of Vivec, Sermon 436 Lessons of Vivec, Sermon 536 Lessons of Vivec, Sermon 636 Lessons of Vivec, Sermon 736 Lessons of Vivec, Sermon 836 Lessons of Vivec, Sermon 9A Dance in Fire, Chapter 1A Dance in Fire, Chapter 2A Dance in Fire, Chapter 3A Dance in Fire, Chapter 4A Dance in Fire, Chapter 5A Dance in Fire, Chapter 6A Dance in Fire, Chapter 7A dying man's last wordsA Fair WarningA Game at DinnerA Hypothetical TreacheryA Less Rude SongA scroll written in bloodA Short History of MorrowindA worn and weathered noteAedra and DaedraAjira's Flower ReportAjira's Mushroom ReportAncestors and the DunmerAntecedants of Dwemer LawArcana RestoredArkay the EnemyAzura and the BoxBiography of Barenziah v IBiography of Barenziah v IIBiography of Barenziah v IIIBiography of the Wolf QueenBlasphemous RevenantsBone, Part OneBone, Part TwoBreathing WaterBrief History of the Empire v 1Brief History of the Empire v 2Brief History of the Empire v 3Brief History of the Empire v 4Brown Book of 3E 426Chance's FollyCharwich-Koniinge, Volume 1Charwich-Koniinge, Volume 2Charwich-Koniinge, Volume 3Charwich-Koniinge, Volume 4Cherim's Heart of AnequinaChildren of the SkyChimarvamidiumChronicles of NchuleftConfessions of a Skooma-EaterCorpse Preparation v ICorpse Preparation v ICorpse Preparation v IICorpse Preparation v IIIDagoth Ur's PlansDarkest DarknessDeath Blow of Abernanitdecoded packageDirections to Caius CosadesElante's NotesElone's Directions to BalmoraFellowship of the TempleFeyfolken IFeyfolken IIFeyfolken IIIFighters Guild CharterFive Songs of King WulfharthFor my Gods and EmperorFragment: On ArtaeumFrontier, Conquest...Galerion The MysticGalur Rithari's PapersGhost-Free PapersGrasping FortuneGreat Houses of MorrowindGuide to Ald'ruhnGuide to BalmoraGuide to Sadrith MoraGuide to VivecGuide to VvardenfellGuylaine's ArchitectureHallgerd's TaleHanging Gardens...Hanin's WakeHanin's WakeHomilies of Blessed AlmalexiaHonor Among ThievesHospitality PapersHow Orsinium Passed to the OrcsIce and ChitonIncident in NecromInvocation of AzuraKagrenac's ToolsLast Scabbard of AkrashLegions of the DeadLives of the SaintsLord Jornibret's Last DanceMages Guild CharterMaster Zoaraym's TaleMessage from Dagoth UrMessage from Master AryonMission to Vivec -- from CaiusMixed Unit Tactics v1Mysterious AkavirMystery of Talara, Part 1Mystery of Talara, Part 2Mystery of Talara, Part 3Mystery of Talara, Part 3Mystery of Talara, Part 4Mystery of Talara, Part 5MysticismNchunak's Fire and FaithNerevar at Red MountainNerevar Moon-and-StarNerevarine cult notesN'Gasta! Kvata! Kvakis!N'Gasta! Kvata! Kvakis!Night Falls On Sentinelnote from the ArchcanonNotes from HuleeyaNotes on Racial PhylogenyOdral's History of the Empire 1Odral's History of the Empire 2Odral's History of the Empire 3Odral's History of the Empire 4On MorrowindOn OblivionOrdo LegionisOrigin of the Mages GuildOverview of Gods and WorshipPackage for Caius CosadesPalla, Book IPalla, Book IIPeke Utchoo's last wordsPlan to Defeat Dagoth UrPoison Song IPoison Song IIPoison Song IIIPoison Song IVPoison Song VPoison Song VIPoison Song VIIProgress of TruthProvinces of TamrielRealizations of AcrobacyRed Book of 3E 426Redoran Cooking SecretsReflections on Cult WorshipRels Tenim Journal PageResponse to Bero's SpeechSaryoni's SermonsSaryoni's Sermons ManuscriptScroll of TyroniusSenilius' ReportSharn's Legions of the DeadSilenceSithisSmuggler's IslandSong of the AlchemistsSpecial Flora of TamrielSpirit of the DaedraStarlover's LogSurfeit of ThievesTal Marog Ker's ResearchesTamrielic LoreTarer's Aedra and DaedraThe Affairs of WizardsThe Alchemists FormularyThe Annotated AnuadThe Annotated AnuadThe AnticipationsThe Arcturian HeresyThe Armorer's ChallengeThe Art of War MagicThe Axe ManThe Battle of Red MountainThe Black Arrow, Volume 1The Black Arrow, Volume IIThe Black GloveThe Book of DaedraThe Book of Dawn and DuskThe Brothers of DarknessThe Buying GameThe Cake and the DiamondThe Cantatas of VivecThe Changed OnesThe Consolations of PrayerThe Doors of the SpiritThe DowryThe Dragon Break Re-ExaminedThe Eastern Provinces...The Final LessonThe FirmamentThe Firsthold RevoltThe Four Suitors of BenitahThe Gold Ribbon of MeritThe Hope of the RedoranThe Horror of Castle XyrThe House of TroublesThe House of TroublesThe Importance of WhereThe Legendary ScourgeThe Locked RoomThe Lost ProphecyThe Lunar LorkhanThe Madness of PelagiusThe Marksmanship LessonThe MirrorThe MonomythThe Old WaysThe Pig ChildrenThe Pilgrim's PathThe Posting of the HuntThe Prayers of BaranatThe Ransom of ZarekThe Real Barenziah v IThe Real Barenziah v IIThe Real Barenziah v IIIThe Real Barenziah v IVThe Real Barenziah v VThe Real NerevarThe Rear GuardThe Red Book of RiddlesThe Ruins of Kemel-ZeThe SeedThe Seven CursesThe Seven VisionsThe Third DoorThe True Nature of OrcsThe True Noble's CodeThe War of the First CouncilThe Waters of OblivionThe Wild ElvesThe Wolf Queen, Book IThe Wolf Queen, Book IIThe Wolf Queen, Book IIIThe Wolf Queen, Book IVThe Wolf Queen, Book VThe Wolf Queen, Book VIThe Wolf Queen, Book VIIThe Wolf Queen, Book VIIIThe Wraith's Wedding DowryThe Yellow Book of Riddlestradehouse noticeTrapUnnamed BookVampires of Vvardenfell, v IVampires of Vvardenfell, v IIVarieties of Faith...Vernaccus and BourlorVivec and MephalaWhere Were You ... Dragon BrokeWithershinsWords and PhilosophyWords of Clan Mother AhnissiYellow Book of 3E 426Zainsubani's Notes |
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Guide to Vivec
Vivec City is the largest settlement on Vvardenfell, and one of the largest cities in the East. Each of the great cantons is the size of a complete town. The High Fane and the palace of Vivec are visited by hundreds of tourists and pilgrims daily. Citizens flock to the Arena for public entertainments like mock battles and comic plays. Outlanders mostly confine themselves to the Foreign Canton, while natives live, work, and shop in the Great House compounds and residential cantons. But most of all, this is Lord Vivec's holy city. The Ministry of Truth, the Temple prison, hangs above the great temple of the High Fane, the Halls of Wisdom and Justice, and Lord Vivec's Palace.
Vivec is a city made up of eight cantons, each a little town in itself. On a map, it looks like a cross, with the Foreign Quarter at the top, the Temple Compound, with Vivec's Palace, the High Fane, the Ministry of Truth, and the Hall of Wisdom and the Hall of Justice at the bottom, the Hlaalu Compound to the west, the Telvanni Compound on the east, and four cantons grouped together at the center of the cross -- Redoran Compound northwest, Arena northeast, St. Delyn's Canton southwest, and St. Olms Canton southeast.
The Foreign Quarter
The Foreign Quarter is the large three-tiered canton to the north. Originally, foreigners were not allowed to enter Vivec any further than the Foreign Quarter, but now outlanders can travel throughout Vivec at will. The Imperial Guilds each have guildhalls and complete services here, and an Imperial cult shrine serves the spiritual needs of the Imperial faithful. Various independent tradesmen, craftsmen, and trainers also rent space here. The Black Shalk Cornerclub rents beds to non-guild visitors.
Temple Compound
The High Fane is the largest Tribunal temple on Vvardenfell. Archcanon Saryoni presides over the temple, along with a large staff of priests, healers, and monks. Pilgrims travel from all over Morrowind to view the High Fane and the Ministry of Truth, and to offer prayer and thanks before the Palace of Vivec. The Ministry of Truth, a celestial body suspended by Vivec's mighty power over the Temple Compound, is the headquarters of the Temple Ordinators, and heretics are imprisoned and re-educated there. The Hall of Wisdom and Hall of Justice contain the executive, administrative, judicial, and martial operations of the Tribunal Temple. The Palace of Vivec is the abode of the god-hero Lord Vivec, the Warrior-Poet of the three deities who comprise Almsivi, the divine patrons of the Tribunal Temple. Only the most devout are admitted to the presence of Lord Vivec, and only at his initiation. Beneath the Palace of Vivec is the Puzzle Canal, a place of worship and testing for questing heroes hoping to receive Vivec's favor. Many choice treasures are guarded by Daedric servants in the Puzzle Canal's dark passages.
Hlaalu Compound
Hlaalu Compound is the westmost canton. The Hlaalu Councilor Crassius Curio has a splendid tier-top mansion here. The tiers below contain Hlaalu treasuries, records, holding cells, and various Great House services. There are two public houses: the Elven Nations and the No Name Club. A variety of craftsmen and tradesmen also have shops at Hlaalu Compound. Some House Hlaalu nobles and retainers prefer to maintain their residences in the less-formal St. Delyn and St. Olms cantons.
Telvanni Compound
Telvanni Compound is the eastmost canton. The mage-lord Mavon Drenim is the ranking Telvanni noble. The Telvanni rent the compound from the Temple, and have to make do with a Velothi tower instead of their preferred mushroom towers. The administrative center includes a treasury and a hall of records. Slaves are housed in the lowest tiers, along with cells full of monsters. There are many tradesmen, craftsmen, and trainers, and the Lizard's Head cornerclub provides lodgings for Telvanni kin and mercenaries.
Redoran Compound
Redoran Compound is the canton south of the Foreign Quarter, west of and next to the Arena. The Redoran administrative center there includes the Redoran Treasury, Hall of Records, and Holding Cells. On the lowest tier is a Redoran shrine and ancestral vaults. Two noble families, the Sarens and the Dralors, have top-tier manors. There are many tradesmen, craftsmen, and trainers, and the Flowers of Gold cornerclub provides lodgings for Redoran kin and retainers.
Arena Compound
The Arena Compound lies between the Redoran compound on the west and the Telvanni compound on the east. The Arena is the site of public entertainments and combat sports. The comfortable domed Arena has seating for hundreds of spectators; beneath the Arena are dressing and storage rooms for entertainers and training rooms and animal pens for the combat competitors.
St. Delyn and St. Olms Residential Cantons
St. Delyn Canton and St. Olms Canton are residence cantons for commoners and paupers. The Temple charges very reasonable rents for comfortable workshops, shops, and apartments, and most of Vvardenfell's crafts and light industry are housed in these cantons. The Abbey of St. Delyn the Wise is on the top tier of St. Delyn, and Hlaalu Councilor Yngling Half-Troll has a top-tier manor on St. Olms.
Transportation
Foot bridges connect with the mainland between the Ebonheart region and Hlaalu Compound, between the north bay region and the Foreign Quarter, and between the east bay region and Telvanni Compound. Good roads lead from the Hlaalu Compound bridge south to Ebonheart and north to Seyda Neen and points north. Good roads lead from the Foreign Quarter bridge west towards Seyda Neen, north towards Suran and the Ascadian Isles, and east towards Molag Mar. Roads from the Telvanni Compound bridge are useful mostly for travelers to Molag Mar. Silt strider service is available at the north end of the Foreign Quarter bridge, traveling from Vivec to Suran, Seyda Neen, Balmora, and Molag Mar. Ships from the docks at the Foreign Quarter travel to Ebonheart, Hla Oad, Molag Mar, and Tel Branora. Ships from nearby Ebonheart sail to Hla Oad, Sadrith Mora, Tel Branora, and the Foreign Quarter of Vivec. Low-fare gondolas shuttle passengers from canton to canton via Vivec's canals.
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